MOFAYS 新手教程
MOFAYS 是一款多人在线魔法生存 io 游戏。你需要在地图中移动、躲避怪物、击败敌人、升级并组合元素术式,尽可能活得更久、获得更高分数。
1. 基础操作
电脑版
- W A S D:移动
- 鼠标:瞄准方向
- 鼠标左键:普通攻击
- Z / X / C / V:准备水、火、风、土元素
- Space:准备好三个元素后施法,组合元素术式
- E:释放地脉术式
手机版
- 左侧摇杆:移动
- 右侧区域:瞄准 / 攻击
- 元素按钮:准备元素
- 施法按钮:确认元素组合
- E 按钮:释放地脉术式
2. 解锁元素
开局不会拥有全部元素。你会在特定等级获得元素选择机会:
- Lv1
- Lv10
- Lv15
- Lv25
选择元素后,对应元素按钮才会亮起并可以使用。未解锁的元素不能准备,也不能用于组合术式。
身边环绕的每个元素会带来不同加成
| 元素 | 叠加方式 |
|---|---|
| 火 | 每个火 +3%伤害 |
| 水 | 每个水让回血效果 +5% |
| 风 | 每个风让基础移动速度 +4% |
| 土 | 每个土让受到伤害 -4% |
| 雷 | 每个雷让元素术式/地脉术式类冷却 -3% |
3. 元素术式
你可以连续准备三个元素,然后按 Space 组合出元素术式。
- 火 火 火:火球术
- 风 风 风:风刃
- 水 水 水:治疗
- 不同元素组合会产生不同技能
元素术式会根据你的组合自动装备或释放。尝试不同组合,找到适合自己的战斗方式。
4. 地脉术式
雷元素和土元素相关组合会装备到地脉术式。装备后,按 E 释放。
地脉术式包括护盾、近战、范围技能和强化效果。部分地脉术式是目标型技能:
- 电脑版:朝鼠标方向释放
- 手机版:拖拽 E 按钮选择目标位置
元素组合与元素反应
准备三个元素后按 Space 可以组合技能。下面只列出组合、技能效果方向和元素附着,不包含具体数值。
元素组合技能
| 元素组合 | 技能 | 元素附着 | 简介 |
|---|---|---|---|
| 火 火 火 | 火球术 | 火 | 发射火球,对命中的敌人造成伤害。 |
| 水 水 水 | 治疗术 | 无 | 治疗自己和附近队友。 |
| 风 风 风 | 风刃 | 风 | 发射快速风刃,可穿透敌人。 |
| 水 水 火 | 沸水弹 | 水 | 发射沸水弹,造成持续伤害。 |
| 水 水 风 | 减速水泡 | 水 | 发射水泡,减速敌人。 |
| 水 火 火 | 蒸汽爆弹 | 火 | 发射蒸汽爆弹,命中后爆裂。 |
| 火 火 风 | 穿透火球 | 火 | 发射精准穿透火球。 |
| 水 风 风 | 寒流护环 | 水 | 生成寒流护环,伤害并减速近身敌人并增加移速。 |
| 火 风 风 | 火焰旋风 | 火 | 在身边生成火焰旋风,伤害近身敌人并增加移速。 |
| 水 火 风 | 元素震爆 | 无 | 在身边爆发元素能量。 |
| 土 土 土 | 土盾 | 无 | 生成土盾,提供通用减伤和护盾。 |
| 土 土 火 | 火盾 | 火 | 生成火盾,提供火系减伤和护盾。 |
| 土 土 水 | 水盾 | 水 | 生成水盾,提供水系减伤和护盾。 |
| 土 土 风 | 风盾 | 无 | 生成风盾,可反射投射物。 |
| 土 火 火 | 火焰附魔 | 火 | 给魔杖附魔,增强魔杖伤害和攻击距离,并让魔杖命中附带火元素。 |
| 土 水 水 | 吸血附魔 | 水 | 给魔杖附魔,增强魔杖伤害和攻击距离,并在命中敌人时恢复生命。 |
| 土 风 风 | 岩石冲击 | 无 | 向前推出滚动巨石,命中敌人或到达终点时爆炸。 |
| 土 火 水 | 蒸汽加速 | 无 | 用蒸汽推动自己,短时间内大幅提升移动速度。 |
| 土 火 风 | 烈焰轨迹 | 火 | 释放后在移动路径上留下火焰轨迹,敌方踏上后受到持续伤害。 |
| 土 水 风 | 冻土轨迹 | 水 | 释放后在移动路径上留下冰霜轨迹,敌方踏上后受到持续伤害并减速。 |
| 雷 雷 雷 | 落雷术 | 雷 | 从空中落下一道雷霆,对目标位置造成小范围伤害。 |
| 雷 雷 火 | 雷光束 | 雷 | 向前释放可转向雷光束,对命中的敌人持续造成伤害。 |
| 雷 雷 水 | 感电水域 | 雷 | 在指定位置生成感电水域,缓慢移动并持续伤害、减速敌人。 |
| 雷 雷 风 | 雷电光环 | 雷 | 以自身为中心生成雷电光环,持续伤害近身敌人。 |
| 雷 雷 土 | 土岩壁 | 无 | 在前方生成岩壁,阻挡技能和移动,可被攻击摧毁。 |
| 雷 土 土 | 雷盾 | 无 | 生成雷盾,提供雷系减伤和护盾。 |
| 雷 火 火 | 火山喷发 | 火 | 在目标位置制造火山区域,持续伤害敌人。 |
| 雷 水 水 | 暴雨 | 水 | 在目标位置制造暴雨区域,持续伤害敌人。 |
| 雷 风 风 | 台风 | 风 | 制造移动风暴,伤害并减速敌人。 |
| 雷 火 水 | 蒸汽冲击 | 火 | 向前方爆发蒸汽冲击,击退敌人。 |
| 雷 火 风 | 冲刺 | 无 | 向前冲刺。 |
| 雷 水 风 | 雷涡陷阱 | 雷 | 制造雷涡区域,减速并拉扯敌人。 |
| 雷 火 土 | 火地雷 | 火 | 在身边埋下火地雷,敌方触发后造成小范围火伤害。 |
| 雷 水 土 | 水地雷 | 水 | 在身边埋下水地雷,敌方触发后造成小范围水伤害,并治疗自己和友方。 |
| 雷 风 土 | 禁忌地雷 | 雷 | 在身边埋下禁忌地雷,敌方触发后造成小范围雷伤害。 |
元素反应
| 反应名 | 触发元素 | 简介 |
|---|---|---|
| 蒸发 | 火 + 水 | 用火引爆水汽,造成更强的单次伤害。 |
| 火扩散 | 火 + 风 | 用风扩散目标身上的火元素,对附近敌人造成伤害并附着火。 |
| 水扩散 | 水 + 风 | 用风扩散目标身上的水元素,对附近敌人造成伤害并附着水。 |
| 雷扩散 | 雷 + 风 | 用风扩散目标身上的雷元素,对附近敌人造成伤害并附着雷。 |
| 过载 | 火 + 雷 | 火与雷产生过载爆炸,对目标和附近敌人造成小范围伤害。 |
| 触电 | 水 + 雷 | 水与雷产生触电效果,持续伤害目标。多次触发可叠加层数。 |
5. 升级与强化
击败怪物和玩家可以获得经验。升级后会获得强化选择。
升级不会自动打断战斗。你可以在安全的时候点击 Upgrade 按钮选择强化。
6. Team 与 FFA
MOFAYS 目前有两种模式。
Team
- 蓝队与红队对抗
- 同队玩家不能互相伤害
- 地图存在队伍区域
FFA
- 所有其他玩家都是敌人
- 自己显示为蓝色
- 其他玩家显示为红色
- 没有红蓝基地限制
7. 战斗建议
- 不要站着不动,怪物会持续靠近。
- 先解锁火或风,更容易打出输出。
- 血量低时优先拉开距离。
- 升级卡不要急着选,安全时再打开。
- 地脉术式很关键,护盾和控制技能能救命。
- FFA 中不要轻易贴近其他玩家。
8. 分数与排行榜
击败怪物、玩家和 Boss 都能获得分数。排行榜会显示当前局内分数最高的玩家。满级后仍然可以继续获得分数。
击败玩家时,会根据对方当前分数获得额外奖励。
9. Boss 与奖励
Boss 会周期性出现,并使用强力技能。Boss 技能释放前会有预警区域。
击败 Boss 后会掉落大型经验球。靠近经验球即可获得大量经验。
Boss 很危险,建议有一定等级和强化后再挑战。
10. 记住这件事
MOFAYS 的核心是:移动躲避,组合元素,找准时机升级,然后活得更久。
先熟悉移动和元素组合,再慢慢尝试更复杂的地脉术式和玩家对战 : )
MOFAYS Beginner Guide
MOFAYS is a multiplayer online magic survival game. Move around the map, avoid monsters, defeat enemies, level up, combine elemental spells, and try to survive as long as possible while earning a higher score.
1. Basic Controls
Desktop
- W A S D: Move
- Mouse: Aim
- Left mouse button: Basic attack
- Z / X / C / V: Prepare Water, Fire, Wind, and Earth
- Space: Confirm three elements and cast an Element Spell
- E: Cast your Earth Spell
Mobile
- Left joystick: Move
- Right-side area: Aim / Attack
- Element buttons: Prepare elements
- Cast button: Confirm an element combination
- E skill button: Cast your Earth Spell
2. Unlocking Elements
You do not start with every element unlocked. You can choose a new element at certain levels:
- Lv1
- Lv10
- Lv15
- Lv25
After choosing an element, its button becomes available. Locked elements cannot be prepared or used in spell combinations.
Each element orbiting you grants a different bonus
| Element | Stacking Effect |
|---|---|
| Fire | Each Fire element grants +3% damage |
| Water | Each Water element increases healing and regeneration by +5% |
| Wind | Each Wind element grants +4% base move speed |
| Earth | Each Earth element reduces damage taken by 4% |
| Lightning | Each Lightning element reduces Element Spell and Earth Spell cooldowns by 3% |
3. Element Spells
Prepare three elements, then press Space to create an Element Spell.
- Fire Fire Fire: Fireball
- Wind Wind Wind: Wind Blade
- Water Water Water: Healing
- Mixed combinations can create different spells
Element Spells depend on the three elements you prepare. Try different combinations and find a style that fits you.
4. Earth Spells
Lightning-related and Earth-related combinations can equip an Earth Spell. Once equipped, press E to cast it.
Earth Spells include shields, melee tools, area skills, and enhancement effects. Some Earth Spells are targeted:
- Desktop: Cast toward your mouse direction
- Mobile: Drag the E skill button to choose a target position
Element Combinations and Reactions
Prepare three elements, then press Space to combine a spell. This list shows combinations, spell names, element aura, and a short description without detailed numbers.
Element Combination Skills
| Combination | Skill | Element Aura | Description |
|---|---|---|---|
| Fire Fire Fire | Fireball | Fire | Launches a fireball that damages enemies it hits. |
| Water Water Water | Healing | None | Heals yourself and nearby allies. |
| Wind Wind Wind | Wind Blade | Wind | Fires a fast wind blade that can pierce enemies. |
| Water Water Fire | Boiling Water Bolt | Water | Fires a boiling water bolt that deals damage over time. |
| Water Water Wind | Slowing Bubble | Water | Fires a bubble that slows enemies. |
| Water Fire Fire | Steam Burst | Fire | Fires a steam burst that explodes on impact. |
| Fire Fire Wind | Piercing Fireball | Fire | Fires a precise piercing fireball. |
| Water Wind Wind | Cold Ring | Water | Creates a cold ring that damages and slows nearby enemies while increasing movement speed. |
| Fire Wind Wind | Fire Tornado | Fire | Creates a fire tornado around you that damages nearby enemies while increasing movement speed. |
| Water Fire Wind | Elemental Burst | None | Unleashes elemental energy around you. |
| Earth Earth Earth | Earth Shield | None | Creates an earth shield that provides general damage reduction and shield protection. |
| Earth Earth Fire | Fire Shield | Fire | Creates a fire shield that provides fire damage reduction and shield protection. |
| Earth Earth Water | Water Shield | Water | Creates a water shield that provides water damage reduction and shield protection. |
| Earth Earth Wind | Wind Shield | None | Creates a wind shield that can reflect projectiles. |
| Earth Fire Fire | Flame Enchant | Fire | Enchants your wand, increasing wand damage and reach while applying fire on hit. |
| Earth Water Water | Vampire Enchant | Water | Enchants your wand, increasing wand damage and reach while healing you when hitting enemies. |
| Earth Wind Wind | Rock Impact | None | Launches a rolling boulder forward. It explodes on impact or at the end of its path. |
| Earth Fire Water | Steam Acceleration | None | Propels yourself with steam, greatly increasing movement speed for a short time. |
| Earth Fire Wind | Flame Trail | Fire | Leaves a fiery trail along your path, damaging enemies that step on it. |
| Earth Water Wind | Frost Trail | Water | Leaves a frost trail along your path, damaging and slowing enemies that step on it. |
| Lightning Lightning Lightning | Lightning Strike | Lightning | Calls down lightning at the target location, dealing damage in a small area. |
| Lightning Lightning Fire | Lightning Beam | Lightning | Channels a steerable lightning beam forward, damaging enemies over time. |
| Lightning Lightning Water | Charged Water Field | Lightning | Creates a slow-moving charged water field that damages and slows enemies. |
| Lightning Lightning Wind | Lightning Ring | Lightning | Summons a lightning ring around you, damaging nearby enemies over time. |
| Lightning Lightning Earth | Stone Wall | None | Creates stone walls ahead, blocking movement and projectiles. Walls can be destroyed. |
| Lightning Earth Earth | Lightning Shield | None | Creates a lightning shield that provides lightning damage reduction and shield protection. |
| Lightning Fire Fire | Volcano | Fire | Creates a volcanic area at the target location that damages enemies over time. |
| Lightning Water Water | Rainstorm | Water | Creates a rainstorm area at the target location that damages enemies over time. |
| Lightning Wind Wind | Typhoon | Wind | Creates a moving storm that damages and slows enemies. |
| Lightning Fire Water | Steam Impact | Fire | Releases a steam impact forward, knocking enemies back. |
| Lightning Fire Wind | Dash | None | Dash forward. |
| Lightning Water Wind | Lightning Vortex Trap | Lightning | Creates a lightning vortex area that slows and pulls enemies inward. |
| Lightning Fire Earth | Fire Mine | Fire | Places a fire mine that explodes when an enemy triggers it. |
| Lightning Water Earth | Water Mine | Water | Places a water mine that bursts when triggered, damaging enemies and healing you and allies. |
| Lightning Wind Earth | Forbidden Mine | Lightning | Places a forbidden lightning mine that explodes when an enemy triggers it. |
Element Reactions
| Reaction | Elements | Description |
|---|---|---|
| Vaporize | Fire + Water | Ignites water vapor to deal stronger single-hit damage. |
| Fire Spread | Fire + Wind | Wind spreads fire, damaging nearby enemies and applying fire. |
| Water Spread | Water + Wind | Wind spreads water, damaging nearby enemies and applying water. |
| Lightning Spread | Lightning + Wind | Wind spreads lightning, damaging nearby enemies and applying lightning. |
| Overload | Fire + Lightning | Triggers a small explosion that damages nearby enemies. |
| Electrocute | Water + Lightning | Applies stacking shock damage that hurts the target over a short time. |
5. Leveling And Upgrades
Defeat monsters and players to gain experience. When you level up, you gain upgrade choices.
Leveling up does not interrupt combat automatically. You can click the Upgrade button when it is safe.
6. Team And FFA
MOFAYS currently has two modes.
Team
- Blue team fights red team
- Teammates cannot damage each other
- The map has team zones
FFA
- Every other player is an enemy
- You appear blue to yourself
- Other players appear red
- There are no red/blue base restrictions
7. Combat Tips
- Do not stand still; monsters will keep closing in.
- Unlock Fire or Wind early for easier damage.
- When low on HP, create distance first.
- Do not rush upgrade choices during danger.
- Earth Spells are important; shields and control skills can save you.
- In FFA, avoid getting too close to other players too early.
8. Score And Leaderboard
You gain score by defeating monsters, players, and Boss enemies. The leaderboard shows the highest-scoring players in the current match. Even after reaching max level, you can continue gaining score.
Defeating a player gives bonus score based on that player's current score.
9. Boss And Rewards
Boss enemies appear periodically and use powerful skills. Their attacks show warning areas before landing.
Defeating a Boss drops large experience orbs. Move near them to gain a large amount of experience.
Boss fights are dangerous, so it is better to challenge them after gaining some levels and upgrades.
10. The Main Idea
The core of MOFAYS is: keep moving, dodge threats, combine elements, choose upgrades at the right time, and survive longer.
Start by learning movement and element combinations, then gradually explore Earth Spells and player combat : )